Rigger
We are looking for Riggers (at all levels) to work as part of our development team making AAA games in Unreal Engine by building and maintaining high-quality, high-performance animation rigs.
You must be able to work closely with individuals in the other development disciplines to create and maintain high-quality, high-performance animation rigs for the characters to deliver a rewarding player experience.
Responsibilities
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Build and maintain high-quality, high-performance animation rigs
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Expand upon the current rigging system with new features and modules
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Work closely with Modelers and Animators to ensure all disciplines are getting what they need
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Develop tools to support Animation
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Document system and advocate best practices
Qualifications
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Solid understanding of anatomy and kinematics
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Ability and interest in rigging biomorphics and mechanics
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Solid understanding of animation pipelines
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Ability to develop animation tools to support rigs
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Ability to work collaboratively with technical and creative team members
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Excellent communication and time management skills
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Self-sufficient, independent, and proactive