Rigger

We are looking for Riggers (at all levels) to work as part of our development team making AAA games in Unreal Engine by building and maintaining high-quality, high-performance animation rigs.  

 

You must be able to work closely with individuals in the other development disciplines to create and maintain high-quality, high-performance animation rigs for the characters to deliver a rewarding player experience. 

 

Responsibilities

  • Build and maintain high-quality, high-performance animation rigs

  • Expand upon the current rigging system with new features and modules

  • Work closely with Modelers and Animators to ensure all disciplines are getting what they need

  • Develop tools to support Animation

  • Document system and advocate best practices

 

Qualifications

  • Solid understanding of anatomy and kinematics

  • Ability and interest in rigging biomorphics and mechanics

  • Solid understanding of animation pipelines

  • Ability to develop animation tools to support rigs

  • Ability to work collaboratively with technical and creative team members

  • Excellent communication and time management skills

  • Self-sufficient, independent, and proactive

If you feel like we offer each other what we need, and you are passionate to join us on our brand new ventures, be sure to send us your portfolio and reach out!

info@lfgstudiored.com

We look forward to working with you.

The LFG team.